# CrossBrowdy examples

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## General

Hello, World!

## Client

Languages, features, plug-ins, platform and back-end
Exiting the app and address management

## Input

Keyboard, TV remotes, gamepads and other controllers
Mouse, Touch and Pointer
Touch gestures

## Device

Geolocation
Orientation, inclination and motion
Light and proximity sensors
Battery
Vibration and others

## Networking

Fetch
XHR (AJAX) and XDR (Cross-domain requests)
REST
WebSockets

## Data

Numbers, Formatting and Base conversion
Strings and Template rendering
Arrays, Objects and JSON
Cookies and local storage
Compression

## Image

Screen
Canvas and emulation
Graphic sprites scene

## Audio

Support detection
Audio sprites pool and Speaker
Sound FX
Music composition
Processing and synthesizing

## Others

Collisions
Symmetric intervals

## Advanced

Graphic rendering engine
Simple game engine
Balloon popping game
Pong game
Sokoban game
CHIP-8 emulator

CrossBrowdy web site content (crossbrowdy.com, including tutorials and examples) by Joan Alba Maldonado (aka Juan Alba Maldonado) is licensed under a Creative Commons Attribution 4.0 International License.
Based on a work at https://crossbrowdy.com/.
Permissions beyond the scope of this license may be available at https://crossbrowdy.com/about#what_is_the_crossbrowdy_copyright_and_license.

CrossBrowdy API documentation by Joan Alba Maldonado (aka Juan Alba Maldonado) is licensed under a Creative Commons Attribution 4.0 International License.
Based on a work at https://crossbrowdy.com/api.
Permissions beyond the scope of this license may be available at https://crossbrowdy.com/about#what_is_the_crossbrowdy_copyright_and_license.

The code written by Joan Alba Maldonado (aka Juan Alba Maldonado), which genuinely belongs to the CrossBrowdy project, is licensed under the 2-Clause BSD License license (aka "Simplified BSD License" or "FreeBSD License").
More information at https://crossbrowdy.com/about#what_is_the_crossbrowdy_copyright_and_license.